Changelog
Last game data update : 2024-12-19 at 12:00 EST
2024-12-03
- [POE2] Added Jewels, Flasks and Waystones
- [POE2] Added Precursor Tablets and Charms
2024-12-02
- [POE2] Updated dataset to POE2's 0.1.0e patch
- [POE2] (Emulator) Updated catalysts
2024-12-02
- [POE2] (Emulator) Added socket support with runes and soul cores as actions
- [POE2] (Emulator) Added lesser and greater essences functionnality
- [POE2] (Emulator) Added known omens
- [POE2] (Simulator) Adapted simulator options
- [POE2] (Calculator) Adapted alchemy, transmute, augmentation and chaos calculations
2024-08-24
- (Calculator/Emulator/Simulator/Affinities) Updated mods to include the drop tag
- (Calculator/Emulator/Simulator) Integrated the opulent fossil's new implementation
2024-08-24
- (Affinities) Updated the affinities dataset with the 3.25 settlers softcore ladder.
2024-07-26
- Updated data to 3.25
2024-07-25
- Updated items to have property value ranges.
2024-04-16
- (Calculator) Added -1 explicit for graveyard crafting.
- (Calculator) Optimized tier cutting graveyard calculations.
- (Calculator) Optimized graveyard calculatior to account for haunted, prefix and suffix crafts.
2024-04-06
- (Calculator) Added a graveyard graves usage slider.
- (Calculator) Optimized the compute best selection script.
- (Calculator) Added haunted modifiers.
2024-04-03
- (Calculator) Added a true optimizer option that runs corpse assignments through the calculator for better results. The quick and dirty version is still available through the "quick suggest" button.
- (Calculator) Tweaked how the graveyard optimizer works for better results.
- (Calculator) Update the graveyard crafting and optimizer to patch 3.24.0b changes.
2024-04-01
- [NEW FEATURE] (Calculator) Added a graveyard optimizer.
- [NEW FEATURE] (Calculator) Added a graveyard crafting method.
2024-03-29
- Updated data to 3.24.
2023-12-09
- Added affliction jewelry bases and update simplex amulet.
- Updated data to 3.23.
2023-10-02
- Added beast names to emulator beast crafting.
2023-09-17
- The emulator now tallies up benchcraft costs when you apply them.
2023-08-20
- Updated data to 3.22
2023-04-07
- Updated data to 3.21
2022-12-14
- [NEW FEATURE] Guides section
- (Affinities) Open trade search functionnality added
- (Emulator) Fracturing Orb added
2022-12-10
- Updated data to 3.20
2022-06-06
- Updated data to 3.19
- Harvest nerfs 2 : electric boogaloo
- Structural change to modgroup handling
2022-06-06
- (Emulator/Simulator) Harvest upgrade with high-tier modifiers added.
2022-06-04
- (Emulator/Simulator) Recombinating functionnality added (tier change is still todo)
- Sentinel mods have been added.
2022-05-27
- Updated affinities data to 3.18 week 2.
- (Affinities) Now features an anoint distribution list.
2022-05-15
- Updated data to 3.18
- (Calculator/Emulator) QoL added for maps/invitations : Removed bloat for easier readability.
2022-05-07
- (Emulator) Reworked modpool area to integrate implicits (benchcrafts are now under their "Crafted" modgroup in both prefix/suffix.
- (Emulator) Added a searchfield to the modpool area.
- (Emulator) Fixed a bug where you could not force mods on an item unless the rarity permitted it.
- (Emulator) Fixed a bug where you couldnt swap out benchcrafts and were force to remove to add.
2022-05-05
- (Calculator) Added permanent affix type filters
- (Calculator) Change the ilvl selector to an input
- (Calculator) Added an advanced option to toggle from "cross-out" to "hide" for blocked mods
2022-05-01
- (Simulator) Special conditions now have a max input
- (Simulator) Introduction of meta-methods (Wipe prefix/suffix, Annul save prefix/suffix)
- (Simulator) Unveil has a skip force pick option on fail
- (Simulator) Bench has a skip on error option
2022-04-24
- (Emulator) Leo Slam added
- (Emulator) TfT Prices integrated (Harvest, Syndicate)
- (Emulator) Added number used counter in history output
- (Simulator) Added mod/affix distribution tables as a results option
2022-04-22
- [NEW FEATURE] (Simulator) Flowcharts
2022-04-18
- [NEW FEATURE] (Simulator) Debug simulation mode
- (Emulator) Added tangled fossil
- (Simulator) Implemented a fix that makes simulating 5-7 times faster
- (Calculator/Emulator/Simulator) Added Grasping Mail Modifiers
- (Simulator) Added # of attack modifiers/non-attack and # of caster modifiers/non-caster conditions
2022-04-16
- (Simulator) Added tangled fossil
- (Simulator/Emulator) GIST link pasting integrated
- (Simulator/Emulator) Added harvest reforge less likely
2022-04-15
- [MODULE REDUX] Complete simulator overhaul
- (Emulator) Pastebin links now allowed for importation
- Metamod information page published
2022-03-06
- (Emulator) Fixed Eldritch Chaos for the recent patch update
- (Calculator/Emulator) Fixed an issue with Silver Flask having two mods it should not have
- (Calculator/Emulator) Fixed multiple modifiers not being under the same mod grouping (ex : Bow attacks fire an additionnal arrow VS 2)
2022-02-08
- (Emulator) Added all Eldritch currencies
- (Calculator/Emulator) Can now import items with their eldritch modifiers
2022-02-05
- (Calculator) Searing Exarch and Eater of World mod listing added
- Invitation base added
2022-02-04
- Updated data to 3.17
2022-01-31
- (Emulator) Added harvest lucky divine (all, prefixes, suffixes).
- (Emulator) Added vendor recipees.
2022-01-28
- (Emulator) Fixed an issue where harvest rerolls were not preventing usage when there was no possible valid outcome.
2021-12-30
- (Emulator) Changed annul behavior to take into account cannot roll attack/caster metacrafts to match in-game behavior
2021-11-28
- (Affinities) Added a new dimension of data for mod tags, this data will be used to improve results shown in a future update but is already available to view for users in the form of "tag affinities"
- (Affinities) Fixed a bug that was making it so item distribution percentages were not correct
- (Emulator) Fixed a bug that allowed harvest swaps on fractured mods
- (Emulator) Fixed a bug that was preventing veiled chaos orb use on certain crafted mod setups
2021-11-25
- Affinities/Appraise updated to Scourge mid-league ladder data
- Fixed Tainted Divine Teardrop to reflect how it behaves in the game more accurately
2021-10-20
- Game data update for Scourge league
2021-10-20
- (Emulator) Addition of a scourge crafting group with a corrupted toggle and tainted exalted orb with possibly more to come.
- (Emulator) Added the Tainted Divine Teardrop method.
- (Emulator/Calculator) Added new Fundamental and Deft fossils.
2021-07-30
- (Emulator) It is now permitted to benchcraft on an item that has a not unveiled veiled modifier.
- (Emulator) You cannot lock a veiled modifier with metamods and use a veiled chaos orb to get a second anymore.
- (Emulator) Harvest reforges do not respect cannot roll attack/caster yet again.
2021-07-26
- (Emulator) NERF : Aisling bench now removes a random modifier and does not proc double veil.
- (Emulator/Calculator) NERF : Catalysts do not affect modifier weighting anymore and currency does not consume quality.
- Runic items as well as their modpools added (the ward property is also active).
2021-07-24
- Game data update for Expedition league
- Gold, Iron and Corundum Flask
2021-06-15
- (Emulator) Fixed harvest resist swap to allow all valid mod equivalencies
2021-06-07
- [NEW MODULE] Modifier affinities (experimental)
- [NEW MODULE] Item appraisal (experimental)
2021-05-17
- Timless jewel added
- Fossil crafting enabled for maps
2021-04-22
- (Calculator) Added weights and unveil % to veiled modifiers
- (Emulator) Added the Veiled Chaos Orb method
- (Emulator) Added the Syndicate Aisling method
- (Emulator) Added the Harvest Reforge more likely method
2021-04-18
- [NEW FEATURE] (Emulator/Calculator) Import item with modifier importation support now live!
2021-04-16
- 3.14 Data update : New catalysts, Veiled mods, Essence changes, Abyss Jewel changes, New Item bases, etc...
- (Emulator) Harvest nerfs as well as a toggle in the top left to toggle to pre-harvest nerfs
2021-03-10
- (Emulator/Calculator) Added Beast Aspects and Warband Cannot be Frozen modifiers
- (Emulator) Fixed a case where rem/add should have ignored certain mods that can't be added back
- (Emulator) Changed reroll keeping prefixes/suffixes to not respect cannot roll attack/caster
2021-02-22
- (Emulator) History state previews
2021-02-18
- (Emulator) Awakener's Orb added
2021-02-07
- (Emulator) Harvest resist swap crafts added
- (Emulator) Harvest reforge keeping suffixes/prefixes added
2021-02-05
- (Emulator/Calculator) Fixed conversion affixes to properly block each other
- (Emulator) Added eDPS and tDPS information when relevant
- (Emulator) Simplex amulet now applying its 25% value increase properly
- (Emulator) Catalysts now apply full amount needed to max quality by default
2021-02-03
- (Emulator) Added an affix type tracker in stat area
- (Emulator) Allowed for an imprint to be stored even if there is already one stored
- (Emulator) Added chance to hit tier and up data in history for each relevant action
- (Emulator) Added a clipboard copy button for PoB Importation
2021-01-30
- [NEW MODULE] Fully-fledge Crafting Emulator
2021-01-18
- [NEW FEATURE] Multi-lingual support (partial and ongoing)
- [NEW FEATURE] Past league selector
- [NEW FEATURE] Data changes page
2021-01-15
- The harvest selector has been reactivated
- The new watchstone crafting base has been added along with its mods
- Mod data is updated for 3.13
- Elevated mod information functionnality
2020-09-23
- Added all heisting items
- Fixed all mod data to heist standards
- Fixed lingering issues with flask mods
- Added map mods back
2020-09-22
- Catalyst behavior and tags updated
- Fossil optimiser updated for new tags
2020-09-19
- The harvest selector has been removed, long live harvest.
- Modifier tags have been updated
- Fossil behavior has been adjusted
- Metamod behavior has been adjusted
2020-07-29
- Affixes will now properly block across prefixes and suffixes
2020-07-22
- Re-enabled the import item button, now import base only
- Fixed cluster jewel notable descriptions
2020-07-17
- [NEW FEATURE] Fractured item crafting
- Change the look of modifier tags including color coding
- It is now possible to set affixes as present on an item when they are crossed out
2020-07-07
- Fixed mod tags per 3.11.1b update
2020-07-04
- Fixed incursion and delve affixes to include tags
2020-07-03
- Removed jewel socket affixes from cluster jewels per 3.11.1 game update
2020-07-01
- Added advanced option to toggle mode for showing tags only when relevant or all the time which is saved to cookies
- Now updates the webpage title according to base, item and method selection
2020-06-20
- Update to 3.11 Harvest data
2020-06-15
- [NEW FEATURE] Vaal implicits now present
- Metacrafting now accepts a lower number of required affixes and built affixes for more flexibility
- Changed the look of required and built affix for more clarity
2020-06-03
- [NEW FEATURE] Harvest functionnality added
- [NEW FEATURE] Orb of Annulment added
- Added cookie functionality to store advanced option settings for returning users
- Added a toggler to open or close all affix groups at once with its state also saved as a cookie
2020-05-07
- Added catalyst functionnality to multiple methods of crafting : Exalted Orb, Orb of Augmentation, Regal Orb, Metacrafting as well as Conqueror Orbs
- Metacrafting now has two advanced method of crafting to allow control over catalyst application
- Added a Basics of Crafting Page
2020-04-30
- Added a bulk pricing option that is defaulted to active under advanced options
- Added links to the tradesite to the different currencies present in the cost breakdown
2020-04-29
- Reworked the fossil optimizer to use the same algorithm as the normal calculations
- Essence tooltip now show only the mod in relation to selected base
- Small clusters can only have one notable
- Added weight shown to influence groups even when not toggled
- Added access to the mod-ratings page
- Added an Advanced Crafting page
- Added craftable affixes to raw data export function dataset
2020-04-21
- Added functionnality to allow for manual removal of specific fossils from the fossil optimizer
- Added functionnality to allow for manual selection of the resonator limit for the fossil optimizer
2020-04-17
- [NEW FEATURE] Metacrafting method added
- [NEW FEATURE] Alt+aug+imprint+regal is now active
- Modified the alt+aug+regal method to allow for mandatory affixes
- Added Sanctified Fossil
- Update to 3.10.1d data
- Added RAW Export button under advanced options
2020-04-14
- [NEW FEATURE] Automatic best fossil selection suggestion button added
2020-04-12
- Cannot roll attack/caster mods meta crafts mod are now linked to the right flag
2020-04-09
- Added an FAQ section
2020-03-29
- [NEW FEATURE] Alt-Aug-Regal is now a thing!
- Added a reset button
- Added a disclaimer and instructions to the homepage
- Added a converted costs to the number of tries specified
- Added a toggler to switch converted costs between chaos and exalts
- Fixed a couple of bugs and tweaked calculations
- Added an SSL certificate and forced navigation to https
2020-03-25
- [NEW FEATURE] Alt-Aug is now a thing!
- Removed the item importation button for the time being as it is not reliable enough
2020-03-18
- Completed data update to 3.10 (now with 100% more cluster jewels!)
- Added a toggleable grouping for advanced options
- Cluster jewel notables have their definitions shown on hover
2020-03-13
- Preliminary data update to 3.10
- [NEW FEATURE] Search affix function added, allows for quick finding and selecting of a mod and base on the homepage
- Glyphic fossil added, fully functionnal in simulation, partially functionnal in computation
- All mod groups are now visible in a collapsable table for a base including influences
2020-03-12
- Meta-mods now behave as expected in the crafted mod group
2020-03-10
- [NEW FEATURE] Average spending per success breakdown with total converted spending in chaos
- [NEW FEATURE] Ability to set custom prices for spending calculations instead of base prices pulled from the poe.ninja API
2020-03-09
- [NEW FEATURE] Incursion affixes added
- [NEW FEATURE] Delve affixes added
- Group affixes information tooltip on number icon hover added
2020-03-08
- Entire rework of the process of selection for item base and option
- Crafting method and influence options are now relevant to the item base
- [NEW FEATURE] Specific base items are now present
- [NEW FEATURE] Search bar to quickly find a base or specific item added
- [NEW FEATURE] Crafted affixes added
- [NEW FEATURE] Essence affixes added
- [NEW FEATURE] Addition of a preview of the built item for slam currencies (work in progress)
- The fossil selector is now always opened
2020-02-28
- Confidence level zone added, allows for the user to specify the number of tries he wants to attempt and see the chance of success
- Added a zone for longest streak and standard deviation output for the simulation
2020-02-27
- [NEW FEATURE] Added an item showcase portion to the bottom of simulation that shows most likely/unlikely items in the same visual format as a game item
2020-02-26
- [NEW FEATURE] Item importation button that imports from an ingame copy-paste
2020-02-25
- [NEW FEATURE] MAJOR computation overhaul which includes a new "true calculation" mode which it defaults to when under 10 modifiers per pool
- Added an additionnal statistics table to the bottom of simulation to better analyze data
2020-02-23
- Essences are now functionnal with mass simulation
- Hollow fossil available
- Prismatic jewel added back
- Fixed a case when there was fewer mods available in the pool than the number of mods to roll
- Changes in probabilities calculations
- Made responsive to a minimum standard of functionnality
- Re-imported up to date game data
- [NEW FEATURE] Alternative fixed generation in simulation that allows for a speedier execution
2020-02-21
- Fixed something in the permutations calculations that resulted in the probability being too high
- Made a fix to the prefix_ratio calculation to account for the effect of higher weight mod groups being in the requirements.
- Made the affixes that are in one mod group bound to another in the wanted affix table.
- Added influence icons left of affix names in wanted affix table.
- [NEW FEATURE] Added a mod distribution on success table to the mass simulation function to see the mods that are most likely to roll on a success item (appears when you hit stop).
In the works / todo list
(in no particular order of priority)
- Complete calculator rework to allow for open prefix/suffix queries, better fracture handling and harvest reforges.